32 Cov4f(
double vx,
double vy,
double vz,
double vt,
33 double vxy = 0,
double vxz = 0,
double vxt = 0,
34 double vyz = 0,
double vyt = 0,
double vzt = 0)
35 :
xx{static_cast<float>(vx)},
yy{static_cast<float>(vy)},
zz{static_cast<float>(vz)},
tt{static_cast<float>(vt)},
36 xy{static_cast<float>(vxy)},
xz{static_cast<float>(vxz)},
xt{static_cast<float>(vxt)},
37 yz{static_cast<float>(vyz)},
yt{static_cast<float>(vyt)},
zt{static_cast<float>(vzt)} {}