EDM4eic
EIC data model
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#include <Vertex.h>
Public Types | |
using | mutable_type = MutableVertex |
using | collection_type = VertexCollection |
Public Member Functions | |
Vertex () | |
default constructor | |
Vertex (std::int32_t type, float chi2, int ndf, edm4hep::Vector4f position, edm4eic::Cov4f positionError) | |
Constructor initializing all members. | |
Vertex (const Vertex &other)=default | |
copy constructor | |
Vertex & | operator= (Vertex other) |
copy-assignment operator | |
MutableVertex | clone (bool cloneRelations=true) const |
~Vertex ()=default | |
destructor | |
Vertex (const MutableVertex &other) | |
converting constructor from mutable object | |
std::int32_t | getType () const |
Access the Type flag, to identify what type of vertex it is (e.g. primary, secondary, generated, etc.) | |
float | getChi2 () const |
Access the Chi-squared of the vertex fit. | |
int | getNdf () const |
Access the NDF of the vertex fit. | |
const edm4hep::Vector4f & | getPosition () const |
Access the position [mm] + time t0 [ns] of the vertex. Time is 4th component in vector. | |
const edm4eic::Cov4f & | getPositionError () const |
Access the Covariance matrix of the position+time. Time is 4th component, similarly to 4vector. | |
std::size_t | associatedParticles_size () const |
edm4eic::ReconstructedParticle | getAssociatedParticles (std::size_t) const |
std::vector< edm4eic::ReconstructedParticle >::const_iterator | associatedParticles_begin () const |
std::vector< edm4eic::ReconstructedParticle >::const_iterator | associatedParticles_end () const |
podio::RelationRange< edm4eic::ReconstructedParticle > | getAssociatedParticles () const |
bool | isAvailable () const |
check whether the object is actually available | |
void | unlink () |
disconnect from VertexObj instance | |
bool | operator== (const Vertex &other) const |
bool | operator== (const MutableVertex &other) const |
bool | operator!= (const Vertex &other) const |
bool | operator!= (const MutableVertex &other) const |
bool | operator< (const Vertex &other) const |
podio::ObjectID | id () const |
const podio::ObjectID | getObjectID () const |
Static Public Member Functions | |
static Vertex | makeEmpty () |
Friends | |
class | MutableVertex |
class | VertexCollection |
class | edm4eic::VertexCollectionData |
class | VertexCollectionIterator |
void | swap (Vertex &a, Vertex &b) |
EIC vertex
edm4eic::Vertex::Vertex | ( | ) |
default constructor
edm4eic::Vertex::Vertex | ( | std::int32_t | type, |
float | chi2, | ||
int | ndf, | ||
edm4hep::Vector4f | position, | ||
edm4eic::Cov4f | positionError ) |
Constructor initializing all members.
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default |
copy constructor
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default |
destructor
edm4eic::Vertex::Vertex | ( | const MutableVertex & | other | ) |
converting constructor from mutable object
std::vector< edm4eic::ReconstructedParticle >::const_iterator edm4eic::Vertex::associatedParticles_begin | ( | ) | const |
std::vector< edm4eic::ReconstructedParticle >::const_iterator edm4eic::Vertex::associatedParticles_end | ( | ) | const |
std::size_t edm4eic::Vertex::associatedParticles_size | ( | ) | const |
MutableVertex edm4eic::Vertex::clone | ( | bool | cloneRelations = true | ) | const |
create a mutable deep-copy of the object with identical relations if cloneRelations=false, the relations are not cloned and will be empty
podio::RelationRange< edm4eic::ReconstructedParticle > edm4eic::Vertex::getAssociatedParticles | ( | ) | const |
edm4eic::ReconstructedParticle edm4eic::Vertex::getAssociatedParticles | ( | std::size_t | index | ) | const |
float edm4eic::Vertex::getChi2 | ( | ) | const |
Access the Chi-squared of the vertex fit.
int edm4eic::Vertex::getNdf | ( | ) | const |
Access the NDF of the vertex fit.
const podio::ObjectID edm4eic::Vertex::getObjectID | ( | ) | const |
const edm4hep::Vector4f & edm4eic::Vertex::getPosition | ( | ) | const |
Access the position [mm] + time t0 [ns] of the vertex. Time is 4th component in vector.
const edm4eic::Cov4f & edm4eic::Vertex::getPositionError | ( | ) | const |
Access the Covariance matrix of the position+time. Time is 4th component, similarly to 4vector.
std::int32_t edm4eic::Vertex::getType | ( | ) | const |
Access the Type flag, to identify what type of vertex it is (e.g. primary, secondary, generated, etc.)
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inline |
bool edm4eic::Vertex::isAvailable | ( | ) | const |
check whether the object is actually available
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static |
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inline |
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inline |
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inline |
bool edm4eic::Vertex::operator== | ( | const MutableVertex & | other | ) | const |
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inline |
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inline |
disconnect from VertexObj instance
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friend |
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friend |
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friend |
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friend |