29#include "EventAction.hh"
31#include "RunAction.hh"
34#include <G4RunManager.hh>
35#include <G4UnitsTable.hh>
void EndOfEventAction(const G4Event *event) override
EventAction(RunAction *runAction)
void BeginOfEventAction(const G4Event *event) override
Accumulates total energy deposited in shape2 across the run.
void AddEdep(G4double edep)
Add edep to the accumulated energy deposit.