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PHG4SteppingAction.h
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1 // Tell emacs that this is a C++ source
2 // -*- C++ -*-.
3 #ifndef G4MAIN_PHG4STEPPINGACTION_H
4 #define G4MAIN_PHG4STEPPINGACTION_H
5 
6 #include <set>
7 #include <string>
8 
9 class G4Step;
10 class PHCompositeNode;
11 class PHG4Hit;
12 
14 {
15  public:
16  PHG4SteppingAction(const std::string& name, const int i = 0);
18  {
19  }
20 
22 
27  virtual bool UserSteppingAction(const G4Step* step, bool was_used) = 0;
28 
29  virtual void Verbosity(const int i) { m_Verbosity = i; }
30  virtual int Verbosity() const { return m_Verbosity; }
31  virtual int Init() { return 0; }
33  virtual double GetScintLightYield(const G4Step* step);
34 
36  virtual double GetVisibleEnergyDeposition(const G4Step* step);
37 
39  virtual void StoreLocalCoordinate(PHG4Hit* hit, const G4Step* step, const bool do_prepoint, const bool do_postpoint);
40 
41  virtual void SetInterfacePointers(PHCompositeNode*) { return; }
42  virtual void Print(const std::string& /*what*/) const { return; }
43  std::string GetName() const { return m_Name; }
44  void SetName(const std::string& name) { m_Name = name; }
45  virtual void SetLightCorrection(const double inner_radius, const double inner_corr, const double outer_radius, const double outer_corr);
46  virtual double GetLightCorrection(const double r) const;
47  virtual double GetLightCorrection(const double xpos, const double ypos) const;
48  virtual bool ValidCorrection() const;
49 
51  virtual void SetHitNodeName(const std::string &, const std::string &) {return;}
52 
53  private:
59  std::string m_Name;
60  std::set<std::string> m_ScintLightYieldMissingMaterialSet;
61 };
62 
63 #endif // G4MAIN_PHG4STEPPINGACTION_H