EIC Software
Reference for
EIC
simulation and reconstruction software on GitHub
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This is the complete list of members for PHGenIntegral, including all inherited members.
clone() const final | PHObject | virtual |
Clone(const char *newname="") const final | PHObject | |
CloneMe() const | PHObject | virtual |
Copy(TObject &object) const final | PHObject | |
CopyFrom(const PHObject *obj) | PHObject | virtual |
get_CrossSection_Generator_Accepted_Event() const | PHGenIntegral | virtual |
get_CrossSection_Processed_Event() const | PHGenIntegral | virtual |
get_Description() const | PHGenIntegral | virtual |
get_Integrated_Lumi() const | PHGenIntegral | inlinevirtual |
get_N_Generator_Accepted_Event() const | PHGenIntegral | inlinevirtual |
get_N_Processed_Event() const | PHGenIntegral | inlinevirtual |
get_Sum_Of_Weight() const | PHGenIntegral | inlinevirtual |
identify(std::ostream &os=std::cout) const | PHObject | virtual |
Integrate() const | PHObject | inlinevirtual |
Integrate(PHObject *) | PHObject | inlinevirtual |
isImplemented(const float f) const | PHObject | virtual |
isImplemented(const double f) const | PHObject | virtual |
isImplemented(const int i) const | PHObject | virtual |
isImplemented(const unsigned int i) const | PHObject | virtual |
isValid() const | PHObject | virtual |
isValid(const float) const | PHObject | virtual |
isValid(const double) const | PHObject | virtual |
isValid(const int) const | PHObject | virtual |
isValid(const unsigned int) const | PHObject | virtual |
PHGenIntegral() | PHGenIntegral | inline |
PHObject() | PHObject | inline |
Reset() | PHObject | virtual |
set_Description(const std::string &) | PHGenIntegral | inlinevirtual |
set_Integrated_Lumi(Double_t) | PHGenIntegral | inlinevirtual |
set_N_Generator_Accepted_Event(ULong64_t) | PHGenIntegral | inlinevirtual |
set_N_Processed_Event(ULong64_t) | PHGenIntegral | inlinevirtual |
set_Sum_Of_Weight(Double_t) | PHGenIntegral | inlinevirtual |
~PHGenIntegral() override | PHGenIntegral | inline |
~PHObject() override | PHObject | inline |