71 void LayerClusterG4Hits(std::set<PHG4Hit*> truth_hits, std::vector<PHG4Hit*> &contributing_hits, std::vector<double> &contributing_hits_energy,
std::vector<std::vector<double>> &contributing_hits_entry,
std::vector<std::vector<double>> &contributing_hits_exit,
float layer,
float &
x,
float &
y,
float &
z,
float &
t,
float &
e);