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SimpleHit3D.cpp
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1 #include "SimpleHit3D.h"
2 
3 #include <iostream>
4 #include <utility>
5 
6 using namespace std;
7 
8 
10  : _cluskey(0)
11  , _id(0)
12  , _layer(-1)
13  , _x(0.0)
14  , _y(0.0)
15  , _z(0.0)
16  , _err()
17  , _size()
18 {
19  for (int j = 0; j < 3; ++j) {
20  for (int i = j; i < 3; ++i) {
21  set_error(i,j,0.0);
22  set_size(i,j,0.0);
23  }
24  }
25 }
26 
27 void SimpleHit3D::print(std::ostream& out) const {
28  //TrkrDefs::cluskey cluskey = get_cluskey();
29  out << "SimpleHit3D: "
30  << "id: " << get_id()
31  << " cluskey: " << _cluskey << " "
32  << " layer: " << get_layer() << " "
33  << "(x,y,z) = (" << get_x() << "," << get_y() << "," << get_z() << ") "
34  << endl;
35 
36  out << " ( ";
37  out << get_error(0,0) << " , ";
38  out << get_error(0,1) << " , ";
39  out << get_error(0,2) << " )" << endl;
40  out << "err = ( ";
41  out << get_error(1,0) << " , ";
42  out << get_error(1,1) << " , ";
43  out << get_error(1,2) << " )" << endl;
44  out << " ( ";
45  out << get_error(2,0) << " , ";
46  out << get_error(2,1) << " , ";
47  out << get_error(2,2) << " )" << endl;
48 
49  out << " ( ";
50  out << get_size(0,0) << " , ";
51  out << get_size(0,1) << " , ";
52  out << get_size(0,2) << " )" << endl;
53  out << "size = ( ";
54  out << get_size(1,0) << " , ";
55  out << get_size(1,1) << " , ";
56  out << get_size(1,2) << " )" << endl;
57  out << " ( ";
58  out << get_size(2,0) << " , ";
59  out << get_size(2,1) << " , ";
60  out << get_size(2,2) << " )" << endl;
61 
62  return;
63 }
64 
65 void SimpleHit3D::set_error(unsigned int i, unsigned int j, float value) {
66  _err[covar_index(i,j)] = value;
67  return;
68 }
69 
70 float SimpleHit3D::get_error(unsigned int i, unsigned int j) const {
71  return _err[covar_index(i,j)];
72 }
73 
74 void SimpleHit3D::set_size(unsigned int i, unsigned int j, float value) {
75  _size[covar_index(i,j)] = value;
76  return;
77 }
78 
79 float SimpleHit3D::get_size(unsigned int i, unsigned int j) const {
80  return _size[covar_index(i,j)];
81 }
82 
83 unsigned int SimpleHit3D::covar_index(unsigned int i, unsigned int j) const {
84  if (i>j) std::swap(i,j);
85  return i+1+(j+1)*(j)/2-1;
86 }