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sPHENIXTrackerTpc.h
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1 #ifndef SPHENIX_SPHENIXTRACKERTPC_H
2 #define SPHENIX_SPHENIXTRACKERTPC_H
3 
4 #include "HelixHough.h"
5 #include "HelixKalmanState.h"
6 #include "HelixRange.h"
7 #include "Seamstress.h"
8 #include "SimpleHit3D.h"
9 
10 #include <algorithm>
11 #include <cmath>
12 #include <map>
13 #include <memory>
14 #include <set>
15 #include <vector>
16 
17 class CylinderKalman;
18 class HelixResolution;
19 class SimpleTrack3D;
20 
21 namespace SeamStress { template <class TClass> class Pincushion; }
22 
23 class AngleIndexPair {
24  public:
25  AngleIndexPair(float ang, unsigned int idx) : angle(ang), index(idx) {
26  float twopi = 2. * M_PI;
27  int a = (int)(angle / twopi);
28  angle -= a * twopi;
29  while (angle < 0.) {
30  angle += twopi;
31  }
32  while (angle >= twopi) {
33  angle -= twopi;
34  }
35  }
37 
38  bool operator<(const AngleIndexPair& other) const {
39  return angle < other.angle;
40  }
41 
42  static float absDiff(float angle1, float angle2) {
43  float diff = (angle1 - angle2);
44  while (diff > M_PI) {
45  diff -= 2. * M_PI;
46  }
47  while (diff < -M_PI) {
48  diff += 2. * M_PI;
49  }
50  diff = fabs(diff);
51  return diff;
52  }
53 
54  float angle;
55  unsigned int index;
56 };
57 
58 class AngleIndexList {
59  public:
62 
63  void addPair(AngleIndexPair& angind) {
64  sorted = false;
65  vec.push_back(angind);
66  }
67 
68  void getRangeListSimple(float angle, float error,
69  std::vector<AngleIndexPair*>& result) {
70  result.clear();
71 
72  for (unsigned int i = 0; i < vec.size(); i++) {
73  if (AngleIndexPair::absDiff(angle, vec[i].angle) <= error) {
74  result.push_back(&(vec[i]));
75  }
76  }
77  }
78 
79  void getRangeList(float angle, float error,
80  std::vector<AngleIndexPair*>& result) {
81  float twopi = 2. * M_PI;
82  int a = (int)(angle / twopi);
83  angle -= a * twopi;
84  while (angle < 0.) {
85  angle += twopi;
86  }
87  while (angle >= twopi) {
88  angle -= twopi;
89  }
90 
91  if (vec.size() <= 4) {
92  return getRangeListSimple(angle, error, result);
93  }
94 
95  result.clear();
96 
97  unsigned int closest = findClosest(angle);
98  // first, traverse upward
99  unsigned int current = closest;
100  unsigned int lowest = 0;
101  unsigned int highest = vec.size() - 1;
102  while (true) {
103  if (AngleIndexPair::absDiff(angle, vec[current].angle) <= error) {
104  result.push_back(&(vec[current]));
105  current = (current + 1) % (vec.size());
106  if (current == closest) {
107  return;
108  }
109  } else {
110  break;
111  }
112  }
113 
114  // now, traverse downward
115  if (current <= closest) {
116  lowest = current;
117  } else {
118  highest = current;
119  }
120  current = ((closest + vec.size()) - 1) % (vec.size());
121  while (true) {
122  if ((current == lowest) || (current == highest)) {
123  break;
124  }
125  if (AngleIndexPair::absDiff(angle, vec[current].angle) <= error) {
126  result.push_back(&(vec[current]));
127  current = ((current + vec.size()) - 1) % (vec.size());
128  } else {
129  break;
130  }
131  }
132  }
133 
134  unsigned int findClosestSimple(float angle, unsigned int lower,
135  unsigned int upper) {
136  unsigned int closest = lower;
137  float diff = AngleIndexPair::absDiff(vec[closest].angle, angle);
138  for (unsigned int i = (lower + 1); i <= upper; i++) {
139  float tempdiff = AngleIndexPair::absDiff(vec[i].angle, angle);
140  if (tempdiff < diff) {
141  closest = i;
142  diff = tempdiff;
143  }
144  }
145 
146  return closest;
147  }
148 
149  unsigned int findClosest(float angle) {
150  if (vec.size() <= 4) {
151  return findClosestSimple(angle, 0, vec.size() - 1);
152  }
153 
154  if (sorted == false) {
155  std::sort(vec.begin(), vec.end());
156  sorted = true;
157  }
158 
159  unsigned int lower = 0;
160  unsigned int upper = vec.size() - 1;
161  unsigned int middle = vec.size() / 2;
162  while (true) {
163  if ((upper - lower) <= 4) {
164  return findClosestSimple(angle, lower, upper);
165  }
166 
167  if (angle <= vec[middle].angle) {
168  upper = middle;
169  middle = (lower + upper) / 2;
170  } else {
171  lower = middle;
172  middle = (lower + upper) / 2;
173  }
174  }
175  }
176 
177  std::vector<AngleIndexPair> vec;
178  bool sorted;
179 };
180 
181 class TrackSegment {
182  public:
184  : chi2(0.), ux(0.), uy(0.), kappa(0.), dkappa(0.), seed(0), n_hits(0) {}
186 
187  float chi2;
188  float ux, uy;
189  float kappa;
190  float dkappa;
191  std::vector<unsigned int> hits;
192  unsigned int seed;
193  unsigned int bin;
194  unsigned int n_hits;
195 };
196 
198  public:
199  sPHENIXTrackerTpc(unsigned int n_phi, unsigned int n_d, unsigned int n_k,
200  unsigned int n_dzdl, unsigned int n_z0,
201  HelixResolution& min_resolution,
202  HelixResolution& max_resolution, HelixRange& range,
203  std::vector<float>& material, std::vector<float>& radius,
204  float Bfield);
205  sPHENIXTrackerTpc(std::vector<std::vector<unsigned int> >& zoom_profile,
206  unsigned int minzoom, HelixRange& range,
207  std::vector<float>& material, std::vector<float>& radius,
208  float Bfield, bool parallel = false,
209  unsigned int num_threads = 1);
210  virtual ~sPHENIXTrackerTpc();
211 
212  void finalize(std::vector<SimpleTrack3D>& input,
213  std::vector<SimpleTrack3D>& output);
214 
215  void findTracks(std::vector<SimpleHit3D>& hits,
216  std::vector<SimpleTrack3D>& tracks,
217  const HelixRange& range);
218  void findTracksBySegments(std::vector<SimpleHit3D>& hits,
219  std::vector<SimpleTrack3D>& tracks,
220  const HelixRange& range);
221  void initEvent(std::vector<SimpleHit3D>& hits, unsigned int /*min_hits*/) {
222 
223  int min_layer = 999999;
224  int max_layer = 0;
225  for (unsigned int i = 0; i < hits.size(); ++i) {
226  if (hits[i].get_layer() < min_layer) {
227  min_layer = hits[i].get_layer();
228  }
229  if (hits[i].get_layer() > max_layer) {
230  max_layer = hits[i].get_layer();
231  }
232  }
233  setSeedLayer(min_layer);
234  setNLayers(max_layer + 1);
235 
236 
237  nfits = 0;
238  combos.clear();
239  fail_combos.clear();
240  pass_combos.clear();
241  seeding = false;
242  // required_layers = min_hits;
244  findtracksiter = 0;
245  CAtime = 0.;
246  KALtime = 0.;
247  findtracks_bin = 0;
248  }
249 
250  void initSeeding(std::vector<SimpleTrack3D>& seeds) {
251  seeding = true;
252  seed_used.clear();
253  seed_used.assign(seeds.size(), false);
254  AngleIndexList templist;
255  angle_list.clear();
256  angle_list.assign(n_layers, templist);
257  }
258 
259  void clear() {
260  track_states.clear();
261  isolation_variable.clear();
262  }
263 
264  bool breakRecursion(const std::vector<SimpleHit3D>& hits,
265  const HelixRange& range);
266  float phiError(SimpleHit3D& hit, float min_k, float max_k, float min_d,
267  float max_d, float min_z0, float max_z0, float min_dzdl,
268  float max_dzdl, bool pairvoting = false);
269  float dzdlError(SimpleHit3D& hit, float min_k, float max_k, float min_d,
270  float max_d, float min_z0, float max_z0, float min_dzdl,
271  float max_dzdl, bool pairvoting = false);
272 
273  static float fitTrack(SimpleTrack3D& track,
274  float scale = 1.0);
275  static float fitTrack(SimpleTrack3D& track,
276  std::vector<float>& chi2_hit,
277  float scale = 1.0);
278 
279  void setVerbosity(int v) { verbosity = v; }
280 
281  void setCutOnDca(bool dcut) { cut_on_dca = dcut; }
282  void setDcaCut(float dcut) { dca_cut = dcut; }
283  void setVertex(float vx, float vy, float vz) {
284  vertex_x = vx;
285  vertex_y = vy;
286  vertex_z = vz;
287  }
288 
289  void setRejectGhosts(bool rg) { reject_ghosts = rg; }
290 
291  std::vector<float>& getIsolation() { return isolation_variable; }
292 
293  static void calculateKappaTangents(
294  float* x1_a, float* y1_a, float* z1_a, float* x2_a, float* y2_a,
295  float* z2_a, float* x3_a, float* y3_a, float* z3_a, float* dx1_a,
296  float* dy1_a, float* dz1_a, float* dx2_a, float* dy2_a, float* dz2_a,
297  float* dx3_a, float* dy3_a, float* dz3_a, float* kappa_a, float* dkappa_a,
298  float* ux_mid_a, float* uy_mid_a, float* ux_end_a, float* uy_end_a,
299  float* dzdl_1_a, float* dzdl_2_a, float* ddzdl_1_a, float* ddzdl_2_a);
301  float* x1_a, float* y1_a, float* z1_a, float* x2_a, float* y2_a,
302  float* z2_a, float* x3_a, float* y3_a, float* z3_a, float* dx1_a,
303  float* dy1_a, float* dz1_a, float* dx2_a, float* dy2_a, float* dz2_a,
304  float* dx3_a, float* dy3_a, float* dz3_a, float* kappa_a, float* dkappa_a,
305  float* ux_mid_a, float* uy_mid_a, float* ux_end_a, float* uy_end_a,
306  float* dzdl_1_a, float* dzdl_2_a, float* ddzdl_1_a, float* ddzdl_2_a,
307  float sinang_cut, float cosang_diff_inv, float* cur_kappa_a,
308  float* cur_dkappa_a, float* cur_ux_a, float* cur_uy_a, float* cur_chi2_a,
309  float* chi2_a);
310 
311  void pairRejection(std::vector<SimpleTrack3D>& input,
312  std::vector<SimpleTrack3D>& output,
313  std::vector<bool>& usetrack,
314  std::vector<float>& next_best_chi2);
315  void tripletRejection(std::vector<SimpleTrack3D>& input,
316  std::vector<SimpleTrack3D>& output,
317  std::vector<bool>& usetrack,
318  std::vector<float>& next_best_chi2);
319 
320  bool seedWasUsed(unsigned int seed_index) { return seed_used.at(seed_index); }
321 
322  void setSeparateByHelicity(bool sbh) {
323  separate_by_helicity = sbh;
324  if (is_parallel == true) {
325  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
326  thread_trackers[i]->setSeparateByHelicity(sbh);
327  }
328  }
329  }
330 
331  void requireLayers(unsigned int nl) {
332  check_layers = true;
333  req_layers = nl;
334  if (is_parallel == true) {
335  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
336  thread_trackers[i]->requireLayers(nl);
337  }
338  }
339  }
340 
341  virtual void setMaxHitsPairs(unsigned int mhp) {
342  max_hits_pairs = mhp;
343  if (is_parallel == true) {
344  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
345  thread_trackers[i]->setMaxHitsPairs(mhp);
346  }
347  }
348  }
349 
350  void setBinScale(float b_scl) {
351  bin_scale = b_scl;
352  if (is_parallel == true) {
353  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
354  thread_trackers[i]->setBinScale(b_scl);
355  }
356  }
357  }
358  void setZBinScale(float b_scl) {
359  z_bin_scale = b_scl;
360  if (is_parallel == true) {
361  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
362  thread_trackers[i]->setZBinScale(b_scl);
363  }
364  }
365  }
366  void setRemoveHits(bool rh) {
367  remove_hits = rh;
368  if (is_parallel == true) {
369  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
370  thread_trackers[i]->setRemoveHits(rh);
371  }
372  }
373  }
374 
375 
376  void setStartLayer(int start) {
377  layer_start = start;
378  }
379 
380  void setEndLayer(int end) {
381  layer_end = end;
382  }
383 
384  void setSeedLayer(int sl) {
385  seed_layer = sl;
386  if (is_parallel == true) {
387  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
388  thread_trackers[i]->setSeedLayer(sl);
389  }
390  }
391  }
392 
393  void setNLayers(unsigned int n) {
394  n_layers = n;
395  std::vector<SimpleHit3D> one_layer;
396  layer_sorted.clear();
397  layer_sorted.assign(n_layers, one_layer);
398  temp_comb.assign(n_layers, 0);
399  if (is_parallel == true) {
400  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
401  thread_trackers[i]->setNLayers(n);
402  }
403  }
404  }
405 
406  void setFastChi2Cut(float par0, float par1, float max) {
407  fast_chi2_cut_par0 = par0;
408  fast_chi2_cut_par1 = par1;
410  if (is_parallel == true) {
411  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
412  thread_trackers[i]->setFastChi2Cut(par0, par1, max);
413  }
414  }
415  }
416  void setChi2Cut(float c) {
417  chi2_cut = c;
418  if (is_parallel == true) {
419  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
420  thread_trackers[i]->setChi2Cut(c);
421  }
422  }
423  }
424  void setChi2RemovalCut(float c) {
426  if (is_parallel == true) {
427  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
428  thread_trackers[i]->setChi2RemovalCut(c);
429  }
430  }
431  }
432 
433  void setNRemovalHits(unsigned int n) {
434  n_removal_hits = n;
435  if (is_parallel == true) {
436  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
437  thread_trackers[i]->setNRemovalHits(n);
438  }
439  }
440  }
441 
442  void setCosAngleCut(float cut) {
443  cosang_cut = cut;
444  if (is_parallel == true) {
445  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
446  thread_trackers[i]->setCosAngleCut(cut);
447  }
448  }
449  }
450 
451  void setCellularAutomatonChi2Cut(float cut) {
452  ca_chi2_cut = cut;
453  if (is_parallel == true) {
454  for (unsigned int i = 0; i < thread_trackers.size(); ++i) {
455  thread_trackers[i]->setCellularAutomatonChi2Cut(cut);
456  }
457  }
458  }
459 
460  void setThread() { is_thread = true; }
461 
462  void initSplitting(std::vector<SimpleHit3D>& hits, unsigned int min_hits,
463  unsigned int max_hits);
464 
465  void setHitErrorScale(unsigned int layer, float scale) {
466  if (layer >= hit_error_scale.size()) {
467  hit_error_scale.resize(layer + 1, 1.);
468  }
469  hit_error_scale[layer] = scale;
470  }
471 
473 
474 
475  private:
476  float kappaToPt(float kappa);
477  float ptToKappa(float pt);
478  void findTracksByCombinatorialKalman(std::vector<SimpleHit3D>& hits,
479  std::vector<SimpleTrack3D>& tracks,
480  const HelixRange& range);
481 
485  float chi2_cut;
487  unsigned int n_removal_hits;
488  std::set<std::vector<unsigned int> > combos;
489  std::map<std::vector<unsigned int>, HelixKalmanState> pass_combos;
490  std::set<std::vector<unsigned int> > fail_combos;
491  std::vector<float> detector_scatter;
492  std::vector<float> integrated_scatter;
493  std::vector<float> detector_radii;
494  bool seeding;
497  float dca_cut;
499  unsigned int required_layers;
501  unsigned int nfits;
502 
504 
505  std::vector<float> isolation_variable;
506 
507  unsigned int findtracksiter;
508 
509  float prev_max_k;
511  float prev_p_inv;
512 
514 
515  std::vector<TrackSegment> segments1;
516  std::vector<TrackSegment> segments2;
517 
518  std::vector<std::vector<SimpleHit3D> > layer_sorted;
519  std::vector<unsigned int> temp_comb;
520 
522 
523  std::vector<bool> seed_used;
524 
525  unsigned int nthreads;
526  std::vector<SeamStress::Seamstress*> *vssp;
527  std::vector<SeamStress::Seamstress> vss;
529  std::vector<sPHENIXTrackerTpc*> thread_trackers;
530  std::vector<std::vector<SimpleTrack3D> > thread_tracks;
531  std::vector<HelixRange> thread_ranges;
532  std::vector<std::vector<SimpleHit3D> > thread_hits;
533  std::vector<std::vector<SimpleHit3D> > split_input_hits;
534  std::vector<std::vector<std::vector<SimpleHit3D> >* > split_output_hits;
535  std::vector<std::vector<HelixRange>* > split_ranges;
537  unsigned int thread_min_hits;
538  unsigned int thread_max_hits;
539  bool is_thread;
540 
541  std::vector<AngleIndexList> angle_list;
542 
543  double CAtime;
544  double KALtime;
545 
546  std::vector<std::vector<SimpleHit3D> > layer_sorted_1[4];
547  unsigned int findtracks_bin;
548 
549  float ca_chi2_cut;
550  float cosang_cut;
551 
552  std::vector<float> hit_error_scale;
553 
555 
556 };
557 
558 
559 #endif