| ClassDef(GFMaterialEffects, 2) | GFMaterialEffects | |
| destruct() | GFMaterialEffects | static |
| effects(const std::vector< GFPointPath > &points, const double &mom, const int &pdg, double &xx0, const bool &doNoise=false, double *noise7x7=NULL, const double *jacobian7x7=NULL, const TVector3 *directionBefore=NULL, const TVector3 *directionAfter=NULL) | GFMaterialEffects | |
| energyLossBetheBloch(const double &mom) | GFMaterialEffects | private |
| energyLossBrems(const double &mom) const | GFMaterialEffects | private |
| fbeta | GFMaterialEffects | private |
| fcharge | GFMaterialEffects | private |
| fdedx | GFMaterialEffects | private |
| fEnergyLossBetheBloch | GFMaterialEffects | private |
| fEnergyLossBrems | GFMaterialEffects | private |
| fgamma | GFMaterialEffects | private |
| fgammaSquare | GFMaterialEffects | private |
| finstance | GFMaterialEffects | privatestatic |
| fmass | GFMaterialEffects | private |
| fmatA | GFMaterialEffects | private |
| fmatDensity | GFMaterialEffects | private |
| fmatZ | GFMaterialEffects | private |
| fmEE | GFMaterialEffects | private |
| fMscModelCode | GFMaterialEffects | private |
| fNoEffects | GFMaterialEffects | private |
| fNoiseBetheBloch | GFMaterialEffects | private |
| fNoiseBrems | GFMaterialEffects | private |
| fNoiseCoulomb | GFMaterialEffects | private |
| fpdg | GFMaterialEffects | private |
| fradiationLength | GFMaterialEffects | private |
| fstep | GFMaterialEffects | private |
| getInstance() | GFMaterialEffects | static |
| getMaterialParameters(TGeoMaterial *mat) | GFMaterialEffects | private |
| getParticleParameters(double mom) | GFMaterialEffects | private |
| GFMaterialEffects() | GFMaterialEffects | private |
| me | GFMaterialEffects | private |
| noiseBetheBloch(const double &mom, double *noise) const | GFMaterialEffects | private |
| noiseBrems(const double &mom, double *noise) const | GFMaterialEffects | private |
| noiseCoulomb(const double &mom, double *noise, const double *jacobian, const TVector3 *directionBefore, const TVector3 *directionAfter) const | GFMaterialEffects | private |
| setEnergyLossBetheBloch(bool opt=true) | GFMaterialEffects | inline |
| setEnergyLossBrems(bool opt=true) | GFMaterialEffects | inline |
| setMscModel(const std::string &modelName) | GFMaterialEffects | |
| setNoEffects(bool opt=true) | GFMaterialEffects | inline |
| setNoiseBetheBloch(bool opt=true) | GFMaterialEffects | inline |
| setNoiseBrems(bool opt=true) | GFMaterialEffects | inline |
| setNoiseCoulomb(bool opt=true) | GFMaterialEffects | inline |
| stepper(const double &maxStep, const double &maxAngleStep, const double &posx, const double &posy, const double &posz, const double &dirx, const double &diry, const double &dirz, const double &mom, double &relMomLoss, const int &pdg) | GFMaterialEffects | |
| ~GFMaterialEffects() | GFMaterialEffects | privatevirtual |