EIC Software
Reference for
EIC
simulation and reconstruction software on GitHub
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This is the complete list of members for TowerBackgroundv1, including all inherited members.
_nStrips | TowerBackgroundv1 | private |
_nTowers | TowerBackgroundv1 | private |
_Psi2 | TowerBackgroundv1 | private |
_UE | TowerBackgroundv1 | private |
_v2 | TowerBackgroundv1 | private |
ClassDefOverride(TowerBackgroundv1, 1) | TowerBackgroundv1 | private |
clone() const final | PHObject | virtual |
Clone(const char *newname="") const final | PHObject | |
CloneMe() const | PHObject | virtual |
Copy(TObject &object) const final | PHObject | |
CopyFrom(const PHObject *obj) | PHObject | virtual |
get_nStripsUsedForFlow() override | TowerBackgroundv1 | inlinevirtual |
get_nTowersUsedForBkg() | TowerBackground | inlinevirtual |
get_nTowersUsedForFlow() | TowerBackgroundv1 | inlinevirtual |
get_Psi2() override | TowerBackgroundv1 | inlinevirtual |
get_UE(int layer) override | TowerBackgroundv1 | inlinevirtual |
get_v2() override | TowerBackgroundv1 | inlinevirtual |
identify(std::ostream &os=std::cout) const override | TowerBackgroundv1 | virtual |
Integrate() const | PHObject | inlinevirtual |
Integrate(PHObject *) | PHObject | inlinevirtual |
isImplemented(const float f) const | PHObject | virtual |
isImplemented(const double f) const | PHObject | virtual |
isImplemented(const int i) const | PHObject | virtual |
isImplemented(const unsigned int i) const | PHObject | virtual |
isValid() const override | TowerBackgroundv1 | inlinevirtual |
PHObject::isValid(const float) const | PHObject | virtual |
PHObject::isValid(const double) const | PHObject | virtual |
PHObject::isValid(const int) const | PHObject | virtual |
PHObject::isValid(const unsigned int) const | PHObject | virtual |
PHObject() | PHObject | inline |
Reset() override | TowerBackgroundv1 | inlinevirtual |
set_nStripsUsedForFlow(int nStrips) override | TowerBackgroundv1 | inlinevirtual |
set_nTowersUsedForBkg(int nTowers) override | TowerBackgroundv1 | inlinevirtual |
set_Psi2(float Psi2) override | TowerBackgroundv1 | inlinevirtual |
set_UE(int layer, const std::vector< float > &UE) override | TowerBackgroundv1 | inlinevirtual |
set_v2(float v2) override | TowerBackgroundv1 | inlinevirtual |
TowerBackground() | TowerBackground | inlineprotected |
TowerBackgroundv1() | TowerBackgroundv1 | |
~PHObject() override | PHObject | inline |
~TowerBackground() override | TowerBackground | inline |
~TowerBackgroundv1() override | TowerBackgroundv1 | inline |