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PHG4ParticleGun.h
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1 // Tell emacs that this is a C++ source
2 // -*- C++ -*-.
3 #ifndef G4MAIN_PHG4PARTICLEGUN_H
4 #define G4MAIN_PHG4PARTICLEGUN_H
5 
7 
8 #include <string> // for string
9 
10 class PHCompositeNode;
11 
13 {
14  public:
15  PHG4ParticleGun(const std::string &name = "PGUN");
16  ~PHG4ParticleGun() override {}
17  int process_event(PHCompositeNode *topNode) override;
18 };
19 
20 #endif