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FiniteStateMachine.hpp
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1 // This file is part of the Acts project.
2 //
3 // Copyright (C) 2019 CERN for the benefit of the Acts project
4 //
5 // This Source Code Form is subject to the terms of the Mozilla Public
6 // License, v. 2.0. If a copy of the MPL was not distributed with this
7 // file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 
9 #pragma once
10 
12 
13 #include <optional>
14 #include <string_view>
15 #include <variant>
16 
17 namespace Acts {
18 
101 template <typename Derived, typename... States>
103  public:
106  struct Terminated {
108  constexpr static std::string_view name = "Terminated";
109  };
110 
113  using StateVariant = std::variant<Terminated, States...>;
114 
115  protected:
116  using fsm_base = FiniteStateMachine<Derived, States...>;
117 
118  using event_return = std::optional<StateVariant>;
119 
120  public:
124  : m_state(
125  typename std::tuple_element<0, std::tuple<States...>>::type{}){};
126 
129  FiniteStateMachine(StateVariant state) : m_state(std::move(state)){};
130 
133  const StateVariant& getState() const noexcept { return m_state; }
134 
135  public:
142  template <typename State, typename... Args>
143  void setState(State state, Args&&... args) {
144  Derived& child = static_cast<Derived&>(*this);
145 
146  // call on exit function
147  std::visit([&](auto& s) { child.on_exit(s, std::forward<Args>(args)...); },
148  m_state);
149 
150  m_state = std::move(state);
151 
152  // call on enter function, the type is known from the template argument.
153  child.on_enter(std::get<State>(m_state), std::forward<Args>(args)...);
154  }
155 
160  template <typename S>
161  bool is(const S& /*state*/) const noexcept {
162  return is<S>();
163  }
164 
169  template <typename S>
170  bool is() const noexcept {
171  if (std::get_if<S>(&m_state)) {
172  return true;
173  }
174  return false;
175  }
176 
179  bool terminated() const noexcept { return is<Terminated>(); }
180 
181  protected:
190  template <typename Event, typename... Args>
191  event_return process_event(Event&& event, Args&&... args) {
192  Derived& child = static_cast<Derived&>(*this);
193 
194  child.on_process(event);
195 
196  auto new_state = std::visit(
197  [&](auto& s) -> std::optional<StateVariant> {
198  auto s2 = child.on_event(s, std::forward<Event>(event),
199  std::forward<Args>(args)...);
200 
201  if (s2) {
202  std::visit([&](auto& s2_) { child.on_process(s, event, s2_); },
203  *s2);
204  } else {
205  child.on_process(s, event);
206  }
207  return s2;
208  },
209  m_state);
210  return new_state;
211  }
212 
213  public:
220  template <typename Event, typename... Args>
221  void dispatch(Event&& event, Args&&... args) {
222  auto new_state = process_event(std::forward<Event>(event), args...);
223  if (new_state) {
224  std::visit(
225  [&](auto& s) { setState(std::move(s), std::forward<Args>(args)...); },
226  *new_state);
227  }
228  }
229 
230  private:
232 };
233 
234 } // namespace Acts