#include <ReconstructedParticleObj.h>
◆ ReconstructedParticleObj() [1/3]
edm4eic::ReconstructedParticleObj::ReconstructedParticleObj |
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◆ ReconstructedParticleObj() [2/3]
copy constructor (does a deep-copy of relation containers)
◆ ReconstructedParticleObj() [3/3]
edm4eic::ReconstructedParticleObj::ReconstructedParticleObj |
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const podio::ObjectID & | id, |
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const ReconstructedParticleData & | data ) |
◆ ~ReconstructedParticleObj()
edm4eic::ReconstructedParticleObj::~ReconstructedParticleObj |
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◆ operator=()
◆ data
◆ id
podio::ObjectID edm4eic::ReconstructedParticleObj::id |
◆ m_clusters
std::vector<edm4eic::Cluster>* edm4eic::ReconstructedParticleObj::m_clusters {nullptr} |
◆ m_particleIDs
std::vector<edm4hep::ParticleID>* edm4eic::ReconstructedParticleObj::m_particleIDs {nullptr} |
◆ m_particleIDUsed
std::unique_ptr<edm4hep::ParticleID> edm4eic::ReconstructedParticleObj::m_particleIDUsed {nullptr} |
◆ m_particles
◆ m_startVertex
std::unique_ptr<edm4eic::Vertex> edm4eic::ReconstructedParticleObj::m_startVertex {nullptr} |
◆ m_tracks
std::vector<edm4eic::Track>* edm4eic::ReconstructedParticleObj::m_tracks {nullptr} |
The documentation for this class was generated from the following files: