G4OCCT
0.1.0
Geant4 interface to Open CASCADE Technology (OCCT) geometry definitions
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PrimaryGeneratorAction.hh
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//
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// ********************************************************************
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// ********************************************************************
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//
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#ifndef B1_PrimaryGeneratorAction_hh
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#define B1_PrimaryGeneratorAction_hh
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#include <G4ParticleGun.hh>
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#include <G4VUserPrimaryGeneratorAction.hh>
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#include <memory>
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class
PrimaryGeneratorAction
:
public
G4VUserPrimaryGeneratorAction {
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public
:
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PrimaryGeneratorAction
();
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~PrimaryGeneratorAction
()
override
=
default
;
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void
GeneratePrimaries
(G4Event* event)
override
;
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const
G4ParticleGun*
GetParticleGun
()
const
{
return
fParticleGun.get(); }
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private
:
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std::unique_ptr<G4ParticleGun> fParticleGun;
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};
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#endif
// B1_PrimaryGeneratorAction_hh
PrimaryGeneratorAction
Generates primary gamma rays for the B1 example.
Definition
PrimaryGeneratorAction.hh:44
PrimaryGeneratorAction::GetParticleGun
const G4ParticleGun * GetParticleGun() const
Read access to the underlying particle gun.
Definition
PrimaryGeneratorAction.hh:52
PrimaryGeneratorAction::PrimaryGeneratorAction
PrimaryGeneratorAction()
Definition
PrimaryGeneratorAction.cc:37
PrimaryGeneratorAction::GeneratePrimaries
void GeneratePrimaries(G4Event *event) override
Definition
PrimaryGeneratorAction.cc:48
PrimaryGeneratorAction::~PrimaryGeneratorAction
~PrimaryGeneratorAction() override=default
src
examples
B1
include
PrimaryGeneratorAction.hh
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