24 #ifndef GFMATERIALEFFECTS_H
25 #define GFMATERIALEFFECTS_H
76 double effects(
const std::vector<GFPointPath>& points,
80 const bool& doNoise =
false,
81 double* noise7x7 = NULL,
82 const double* jacobian7x7 = NULL,
83 const TVector3* directionBefore = NULL,
84 const TVector3* directionAfter = NULL);
90 double stepper(
const double& maxStep,
91 const double& maxAngleStep,
128 double* noise)
const;
322 const double* jacobian,
323 const TVector3* directionBefore,
324 const TVector3* directionAfter)
const;
338 double* noise)
const;