EIC Software
Reference for
EIC
simulation and reconstruction software on GitHub
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#include "eicsmear/erhic/EventFactoryHepMC.h"
#include <memory>
#include <stdexcept>
#include <string>
#include <TClass.h>
#include <TProcessID.h>
#include "eicsmear/erhic/BeamParticles.h"
#include "eicsmear/erhic/EventPythia.h"
#include "eicsmear/erhic/EventHepMC.h"
#include "eicsmear/erhic/EventMilou.h"
#include "eicsmear/erhic/EventDjangoh.h"
#include "eicsmear/erhic/EventDpmjet.h"
#include "eicsmear/erhic/EventRapgap.h"
#include "eicsmear/erhic/EventPepsi.h"
#include "eicsmear/erhic/EventGmcTrans.h"
#include "eicsmear/erhic/EventSimple.h"
#include "eicsmear/erhic/EventDEMP.h"
#include "eicsmear/erhic/EventSartre.h"
#include "eicsmear/functions.h"
#include "eicsmear/erhic/Kinematics.h"
#include "eicsmear/erhic/ParticleIdentifier.h"
#include "eicsmear/erhic/ParticleMC.h"
#include <HepMC3/ReaderAsciiHepMC2.h>
#include <HepMC3/ReaderAscii.h>
#include "HepMC3/GenVertex.h"
#include <HepMC3/Version.h>
#include <eicsmear/HepMC_3_2_4_ReaderFactory.h>
#include <TVector3.h>
#include <TParticlePDG.h>
#include <TLorentzVector.h>
#include <TDatabasePDG.h>
#include <TObjArray.h>
#include <TObjString.h>
#include <map>
#include <vector>
#include <algorithm>
Go to the source code of this file.
Classes | |
struct | erhic::TProcessIdObjectCount |
Namespaces | |
namespace | erhic |
Functions | |
void | erhic::HandleHepmcParticle (const HepMC3::GenParticlePtr &p, std::map< HepMC3::GenParticlePtr, int > &hepmcp_index, int &particleindex, std::unique_ptr< erhic::EventHepMC > &mEvent) |
void | erhic::HandleAllVertices (HepMC3::GenEvent &evt, std::map< HepMC3::GenParticlePtr, int > &hepmcp_index, int &particleindex, std::unique_ptr< erhic::EventHepMC > &mEvent) |
void | erhic::UpdateRuninfo (std::vector< VirtualEventFactory::NamedObjects > &mObjectsToWriteAtTheEnd, const HepMC3::GenEvent &evt) |
Implementation of class erhic::EventFactoryHepMC.
Definition in file EventFactoryHepMC.cxx.